How this Tower Rush loop is described

I do not have a control diagram from the developer, and I am not going to draw one. What follows is the loop in the order the App Store description gives it, checked 25 September 2026. The product name on the card includes the word “Tap.” One store still shows a finger on an upgrade tile. Beyond that, button maps stay off this sheet.

  1. 01

    Open a Tower Rush floor and stack the next one

    The description frames you as a building tycoon putting up a pixel skyscraper, floor by floor. Floors are meant to differ. The marketing still that says “Build your tower from the ground up” shows shops stacked beside an elevator shaft and a crane.

  2. 02

    Staff the Tower Rush shaft with bitizens

    Bitizens move into the tower. The card gives them personalities and jobs. A second still is a board of CVs — engineer, designer, janitor — under the line “Hire the best bitizens for the job.” Jobs are what the copy says makes the tower’s economy grow.

  3. 03

    Take the earnings back into the Tower Rush build

    You collect what the bitizens earn and spend it on more of the tower. The elevator is the upgrade named in prose: speed and efficiency, so it can serve a taller stack. A third still is captioned “Unlock tower upgrades” and shows a column of tiles, one of them marked 24H.

  4. 04

    Dress a Tower Rush floor, then leave the building

    The description treats costumes and floor detail as part of the play. A fourth still, “Design the floor any way you like,” points at a costumes shop and a catalogue. After that, the card’s social verbs: trade bitizens, tour a friend’s tower, read BitBook. None of those happen on this website.

The install is still on the App Store, not here.

Open on the App Store